Activity Day Options for Learners aged 6-11 Years
Here at The National Museum of Computing, we want to cater to even our youngest learners. So we’ve created an offering just for them! Whether you're looking to support your curriculum provision, provide educational fun (Edutainment) or try STEM kit before deciding what to spend your budget on, The National Museum of Computing has you covered.
Conserve artefact-specific knowledge through transfer with our enhanced museum explorations, Educate learners with computer-based activities, Engage young people through augmented reality and Inspire a love of learning with hands-on activities.
Age 6-11 Package Options
Museum Package
£200 per group of up to 15 learners
4-hour full-day activity package [10:30-14:30]
Maximum 60 Learners
Learners split into groups of up to 15
Virtual Package
£150 per group of up to 15 learners (multiples available)
60-minute virtual session led by a dedicated expert guide:
20-minute introduction, 40-minute activity
[plus optional 30-min. guided tour]
What do these packages include?
Conserve
Giggles & Wiggles discover Computing
Storytime; follow the trail and spot all of the machines from the book
Robot Rescue
Hunt for mini-robots and find missing information to decode the secret message
Codename Cipher
Solve real-life encryption problems and represent characters in 5-bit binary
Educate
Introduction to Computers
Introduction to mouse and keyboard skills with computational thinking
Programming
Learner-paced, blocks-based programming tutorials for pocket-sized computers
Engage
Augmented Reality:
-Coding-
-Spatial reasoning-
-Physics-
-Maths-
Inspire
Robotics
Practical problem-solving and programming with lovable robots
Engineering
Follow instructions, develop fine motor skills and learn about cause and effect with Gears
Conserve
Giggles & Wiggles discover Computing
Storytime; follow the trail and spot all of the machines from the book
Robot Rescue
Hunt for mini-robots and find missing information to decode the secret message
Codename Cipher
Solve real-life encryption problems and represent characters in 5-bit binary
Engage
Augmented Reality:
-Coding-
-Spatial reasoning-
-Physics-
-Maths-
Educate
Introduction to Computers
Introduction to mouse and keyboard skills with computational thinking
Programming
Learner-paced, blocks-based programming tutorials for pocket-sized computers
Inspire
Robotics
Practical problem-solving and programming with lovable robots
Engineering
Follow instructions, develop fine motor skills and learn about cause and effect with Gears