Activity Day Options for Learners aged 6-11 Years

Here at The National Museum of Computing, we want to cater to even our youngest learners. So we’ve created an offering just for them! Whether you're looking to support your curriculum provision, provide educational fun (Edutainment) or try STEM kit before deciding what to spend your budget on, The National Museum of Computing has you covered.

Conserve artefact-specific knowledge through transfer with our enhanced museum explorations, Educate learners with computer-based activities, Engage young people through augmented reality and Inspire a love of learning with hands-on activities.

 

Age 6-11 Package Options

Museum Package

£200 per group of up to 15 learners

4-hour full-day activity package [10:30-14:30]

Maximum 60 Learners

Learners split into groups of up to 15

Virtual Package

£150 per group of up to 15 learners (multiples available)

60-minute virtual session led by a dedicated expert guide:

20-minute introduction, 40-minute activity

[plus optional 30-min. guided tour]

What do these packages include?

Conserve

Giggles & Wiggles discover Computing

Storytime; follow the trail and spot all of the machines from the book

Robot Rescue

Hunt for mini-robots and find missing information to decode the secret message

Codename Cipher

Solve real-life encryption problems and represent characters in 5-bit binary

Educate

Introduction to Computers

Introduction to mouse and keyboard skills with computational thinking

Programming

Learner-paced, blocks-based programming tutorials for pocket-sized computers

Engage

Augmented Reality:

-Coding-

-Spatial reasoning-

-Physics-

-Maths-

Inspire

Robotics

Practical problem-solving and programming with lovable robots

Engineering

Follow instructions, develop fine motor skills and learn about cause and effect with Gears

Conserve

Giggles & Wiggles discover Computing

Storytime; follow the trail and spot all of the machines from the book

Robot Rescue

Hunt for mini-robots and find missing information to decode the secret message

Codename Cipher

Solve real-life encryption problems and represent characters in 5-bit binary

Engage

Augmented Reality:

-Coding-

-Spatial reasoning-

-Physics-

-Maths-

 

Educate

Introduction to Computers

Introduction to mouse and keyboard skills with computational thinking

Programming

Learner-paced, blocks-based programming tutorials for pocket-sized computers

Inspire

Robotics

Practical problem-solving and programming with lovable robots

Engineering

Follow instructions, develop fine motor skills and learn about cause and effect with Gears