About This Event:
Event Sponsored By: Pete the Engineer
As a Museum, we strive to champion, support and enthuse young women in their pursuit of and engagement with STEM (Science, Technology, Engineering and Mathematics) subjects. Our Young Women in STEM/Cyber Day is an opportunity for female students to experience interactive and inspiring activities, designed to encourage them to consider careers in STEM and/or Cyber.
Why should I attend?
Hear from leading inspirational women in the industry and participate in innovative, careers-focused, hands-on activities that will drive students to realise their full potential.
Listen to dynamic career talks delivered by real women in business and start the process of considering a career in Technology/Cyber.
Understand how the technology we use today has evolved and developed over time by exploring the Museum's unrivalled collection of pioneering computing technology.
Location:
The National Museum of Computing Block H, Bletchley Park, Bletchley, Milton Keynes MK3 6EB.
Programme:
Session A - Digital Forensics Challenge
There’s been a murder! And it needs solving… using STEM techniques to analyse the evidence and crack the case.
Full details coming soon!
Women in Computing Trail [TNMOC, Museum Exploration]
Be inspired by the impressive technological achievements of past and present Women in Computing! Discover inspirational female role models and explore their impact on the industry in this interactive museum exploration with a competitive edge.
Data STEMinism [TNMOC, Innovation Hub]
To fully appreciate the limitless digital futures available to young women now, we must understand the endemic barriers to these; how many have been overcome and the wider impact of these developments. Explore statistics of Women working in STEM subjects over the last 50 years in this practical workshop designed to build skills with data analysis and data representation.
Programming languages [TNMOC, Museum Exploration]
Ada Lovelace is widely attributed with writing the first computer programme (before computers even existed). From 5-hole punch tape to Python! Explore how programming languages have progressed over the decades and solve puzzles using them to develop depth of understanding and choose your favourite.
BBC BASIC [TNMOC, BBC Classroom]
To understand the future trajectory of Programing, we need to consider its history; go back in time to our 80s classroom and build on newfound understanding of programming languages by writing your own, customisable, game of Snake on our original, working BBC Micros. We have 3 challenges here:
“Fastest Programmer" - time to write the programme
“Fastest debugger" - time to get the game working
“Top score”
And more...